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F.A.Q.

+ ARE YOU REALLY STUDENTS?

YUP. We just work really hard and have very high quality standards. Many of us also have prior experience making games, either in a personal, academic, professional, or combination - of senses.

+ WHAT PLATFORMS WILL THIS GAME RELEASE ON?

Except for Steam, we're not exactly sure yet. We're working hard at getting Nintendo onboard, and we might throw some feelers toward Sony and Microsoft soon, but we don't have a solid answer yet. But definitely Steam.

+ WHEN'S THE GAME COMING OUT?

We're still working on the details, but we're aiming for Summer 2018. At that point a large portion of our staff will be graduating and pursuing other endeavors, so we're going to have to release it before that happens.

+ WHY ARE YOU MAKING THIS GAME?

There aren't enough good local-multiplayer games these days. Especially shooters that celebrate cooperation between players. We want to make something that we have fun playing, is beautiful to look at, and is unique but still familiar. A less altruistic answer: because we have to make and publish a game to graduate with our Masters. But that doesn't mean it can't be amazing, right?

+ CAN I HELP?

Yep! We have a Patreon where you can financially donate to the cause. Otherwise please, please, PLEASE come to our demo events where you can play the game and give us feedback. Otherwise, if ever you stream our game, throw us some credit - even if you hate it. Spreading awareness does wonders for indie studios far beyond expressible gratitude.

+ WHAT'S THE DEAL WITH FRIENDLY FIRE?

The game's cooperative for a reason. Watch your shots and git gud, Scrubz.